TRACKMAN TECHNOLOGY
TRACKMAN 4
Analyze and diagnose with fact-based confidence. Band together the forces of feel with real. Nurture and develop all levels of talent.
The introduction of TrackMan 4 is the culmination of a three-year journey which began as an initiative to design and engineer the most powerful and accurate golf Launch Monitor ever built. The outcome is Dual Radar Technology – a radical transformation in the way radar technology is applied in golf today. Using two radar systems instead of one to obtain maximum data quality and increased pick up rates.
Data delivered in its purest form.
SEE IT IN ACTION
WHAT WE TRACK
The TrackMan numbers are the brain behind it all. All major stakeholders of the game, without exception, use and trust our numbers for two main reasons: precision and reliability. With TrackMan, you will quickly understand why and how they use our data in their daily work. With us, you’ll quickly become an insider of the most revolutionary training tool in the industry. We track the full trajectory of any shot, from 6 foot pitches to 400 yard drives, pinpointing the landing position with an accuracy of less than 1 foot at 100 yards. We also display the shot’s 3D trajectory together with 26 impact and ball flight parameters in real time (data is delivered within 1 second). Below are examples of the key club and ball definitions you can track with TrackMan.
SMASH FACTOR
Smash Factor is ball speed divided by club speed.
Smash Factor relates to the amount of energy transferred from the club head to the golf ball. The higher the Smash Factor the better the energy transfer.
SPIN RATE
Spin Rate is the amount of spin on the golf ball immediately after impact
LAUNCH ANGLE
Launch Angle is the angle the ball takes off at relative to the ground.
CARRY
Carry is the distance the ball travels through the air.
BALL SPEED
Ball Speed is the speed of the golf ball immediately after impact
Ball speed is created by club speed and impact. Bad impact such as shots hit on the toe or heel will reduce the potential ball speed.
CLUB SPEED
Club Speed determines a golfer’s potential distance
DYNAMIC LOFT
Dynamic Loft is the amount of loft on the club face at impact.
ATTACK ANGLE
Attack Angle is the direction the club head is moving (up or down) at impact.
Shots hit off the ground should have a negative attack angle in order to create “ball first” contact. However, golfers with slower club speeds should be careful not to hit too much down (negative attack angle) with their irons
CLUB PATH
Club Path is the direction the club head is moving (right or left) at impact.
Most golfers relate this number to hitting the ball “in-to-out” or “out-to-in”. A positive value means the club is moving to the right of the target at impact (“in-to-out” for a right-handed golfer) and a negative value means it is moving to the left of the target (“out-to-in” for a right-handed golfer).
FACE ANGLE
Face Angle is the direction the club face is pointed (right or left) at impact.
Most golfers refer to this as having an “open” or “closed” club face. A positive value means the club face is pointed to the right of the target at impact (“open” for a right-handed golfer) and a negative value means the club face is pointed to the left of the target (“closed” for a right-handed golfer)
PRACTICE GAMES
FOR MORE INFORMATION VISIT TRACKMANGOLF.COM
